Monday, October 27, 2008
You know you have ...
... been playing too much WoW when you briefly glance at someone in the real world and distinctly saw a red circle around their feet.
Saturday, October 25, 2008
Battle
It's AV weekend and for the first time in a long time I have been involved in a couple of games that have turned into epic battles. Just fantastic!! So enjoyable just to battle it out; honing your class skills against the horde. Hahahahaha. We won the first one and lost the second. Neither boss was killed, it was just a battle of attrition. You cannot value highly enough having a good healer in those battles, so many times I was pulled from the brink of death by timely and generous heals.
It was so nice not having to worry about game strategy; it had all gone to pack when a large part of the team decided to take out Galv first. Groan. It's ok to take out Galv but it has to be timed right. The best timing is after IBT and/or TP have gone down. The Towers are the most important things to take out. It only takes 10 people to take down Galv, sooo ... theoretically ... following the plan .... IBT should have been taken by 10 people, and when it goes down ... work it out.
Anyway I digress into strategy. Any game is a lot of ifs and buts, all you have to do is have sufficient numbers following the plan for it to work. It also requires the Horde to NOT defend, or be slower in the attack. So with the first wonderful epic battle, guess what, the Horde defended. Totally, no attack. Woot. It was just fantastic seeing those snowy fields with close to 80 combatants all in one place. Nothing to worry about but killing and not being killed. This sort of thing certainly stretches the internet connection. In particular a Hunter with Track Humanoids on. I use Mobile broadband and the connection can fluctuate so I was disconnected twice. Oh man, I so did not want to lose those Honour points. Anyway what am I doing here talking to you dear Reader? Cya, off to some snowy fields :)
It was so nice not having to worry about game strategy; it had all gone to pack when a large part of the team decided to take out Galv first. Groan. It's ok to take out Galv but it has to be timed right. The best timing is after IBT and/or TP have gone down. The Towers are the most important things to take out. It only takes 10 people to take down Galv, sooo ... theoretically ... following the plan .... IBT should have been taken by 10 people, and when it goes down ... work it out.
Anyway I digress into strategy. Any game is a lot of ifs and buts, all you have to do is have sufficient numbers following the plan for it to work. It also requires the Horde to NOT defend, or be slower in the attack. So with the first wonderful epic battle, guess what, the Horde defended. Totally, no attack. Woot. It was just fantastic seeing those snowy fields with close to 80 combatants all in one place. Nothing to worry about but killing and not being killed. This sort of thing certainly stretches the internet connection. In particular a Hunter with Track Humanoids on. I use Mobile broadband and the connection can fluctuate so I was disconnected twice. Oh man, I so did not want to lose those Honour points. Anyway what am I doing here talking to you dear Reader? Cya, off to some snowy fields :)
Tuesday, October 14, 2008
Relief Hut
As an update to a previous post on Alterac Valley I have come across a finesse for the strategy that seems quite sensible. Take Relief Hut before you take Frostwolf Graveyard if you can. Doing so stops the Horde from resurrecting at the Alliance end game. You don't want them there, they just get in the way of taking down Drek. Ideally they should be resurrecting at Iceblood Graveyard (IBGY). They then have to choose between two long runs, back to the defence or off to the attack. Only true believers will head back to the defence and leave the cowboys to the attack. If they do make the long run back then it will take them a while and we have time to consolidate the defence.
Eye of the Storm Reprise
I have been doing a few of these lately, mainly because the daily PvP has sent me there. It is an interesting place, to say the least. Most people don't get it. They have a pre-occupation with running the flag and fighting in the middle. Forget the flag, it's a distraction, just a piece of fun. Towers are the thing. Towers, and how many your team holds determines the rate at which points are accumulated. The more towers you hold the faster the points are awarded to the team. If you want to run the flag then make sure you have at least three (3) towers before doing so otherwise you are losing players to the defence of, or offense against, the towers.
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