Sunday, April 20, 2008

The New Alterac

With Patch 2.4 and moving the Horde entry point further to the rear, basically bringing the travel distances for both teams into line appears to have made a big difference to the outcomes for the Alliance. It seems that now the Horde are more actively defending Ice Blood Graveyard. It is the point which if well defended creates a geographic bottleneck and is difficult to get past. It hasn't meant that the Alliance will defend Stonehearth Graveyard any better but has made it's defence a little less necessary. The team still rides off in bulk and runs straight past SHGY. Ho hum. I am much less concerned about it now with the changes.

The latest strategies seem to revolve around either going straight for the Relief Hut (RH) then taking out Drek or going straight for Frostwolf Graveyard (FWGY), then the Towers (East and West) then Drek. Either way it pains me to see so many people going straight past Galv when so many would take him down in seconds. The body of opinion, if you can suspend credulity and call battleground chat opinion, is that it takes too long and we don't have time to waste. I just weep at so much honour being left behind. There is bonus honour for "map completion", which I understand to mean that all the Towers, Graveyards and Bosses are destroyed or controlled. Drek, of course, must be the last because his death will end the game and win for the Alliance.

I believe there must be a better balance between speed and map completion. Further observations will come.

No comments: